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šŸš€ Online 3DS MAX Training in Ameerpet

Online 3DS MAX Training in Ameerpet

šŸ§‘ā€šŸ’¼ Trainer (Completed 20+ Batches): Mr. Amith(12+Years exp)

šŸ‘Øā€šŸ« Group Training Fee: ā‚¹21,000/- āž”ļø Offer: ā‚¹10,500/-

šŸ§‘ā€šŸ’» One-On-One Training Fee: ā‚¹30,000/- āž”ļø Offer: ā‚¹15,000/-

šŸ“… Duration: 2 Months Training

3DX MAX

Getting Started
  • Introduction to the Course
  • Learning Objectives and Outcomes
  • Installing and Configuring 3ds Max / 3ds Max Design
  • Setting System Units and Display Units
  • Understanding the User Interface (UI)
  • Creating and Assigning a Project Folder
  • Creating a Prototype / Working Directory
  • Introduction to AI Tools in 3D Design Workflows
Pre-Production and Planning
  • Pre-Planning the 3D Production Process
  • Developing Storyboards and Sketch Styles
  • Examining Sample Storyboards
  • Planning Scene Complexity & Level of Detail (LoD)
  • Understanding File Output & Render Strategy
  • Using AI-Based Concept Art Generators
Modeling
  • Basics of Modeling in 3ds Max
  • Understanding Shapes & Splines
  • Cloning & Transforming Shapes
  • Creating and Editing Outline Shapes
  • Attaching & Modifying Shapes
  • Trimming and Welding Splines
  • Understanding Mesh vs. Poly Objects
  • Editable Poly: Tools and Techniques
  • Saving Incremental Files
  • Filtering Vertices for Optimization
  • Object Type Conversion
  • AI-Assisted Modeling Tools
Materials and Texturing
  • Introduction to Materials
  • Understanding the Slate Material Editor
  • Creating Schematic and Procedural Materials
  • Using Arch & Design Materials
  • Editing Shaders and Reflectivity
  • Assigning Materials and Using Material IDs
  • Applying Multi/Sub-Object Materials
  • Using Map Patterns and UVW Unwraps
  • Simulating Geometry through Materials
  • Editing Material Channels
  • AI-Powered Texture Generation Tools
Lighting
  • Fundamentals of Lighting: Direct & Indirect
  • Discovering and Placing Daylight Systems
  • Adjusting Sky, Location, and Physical Sun
  • Understanding Photometric Lights
  • Enabling and Configuring Street Lights
  • Using Global Illumination
  • AI Lighting Simulation from Real Photos
Cameras
  • Importance of Camera Angles in 3D
  • Traditional Camera Shot Types
  • Effective Camera Distances
  • Adjusting Viewer Perspective
  • Using Depth of Field (DoF)
  • AI-Based Camera Framing Suggestions
Rendering
  • Introduction to Rendering Process
  • Rendering Still Images: Settings and Resolution
  • Using Render Elements
  • Understanding Scene States
  • Batch Rendering Setup
  • AI Denoising and Upscaling Tools
  • Cloud Rendering Services with AI
Effects and Dynamics
  • Understanding Particle Effects
  • Creating Particle Flow Systems
  • Understanding 3ds Max Dynamics
  • Simulating Rigid Body Dynamics
  • Draping with Cloth Modifier
  • Using Wind, Gravity & Forces
  • AI Animation Assist Tools
Output and Presentation
  • Planning the Final Output
  • Using Scene States for Render Control
  • Batch Rendering in Production Workflow
  • Creating Demo Reels
  • AI Tools for Post-Processing
LEED Lighting Analysis & Green Design
  • Introduction to Lighting Analysis
  • Tools like Autodesk Lighting Analysis
  • Identifying Modeling and Geometry Issues
  • Creating Accurate Ground Planes
  • Examining Real-World Lighting References
  • AI-Assisted LEED Lighting Optimization
Lighting the Scene
  • Setting Up Realistic Lighting
  • Creating and Aligning Ground Planes
  • Placing and Adjusting Daylight Systems
  • AI-Driven Lighting Setup
Scene Materials
  • Identifying and Assigning Real-World Materials
  • Material Optimization Techniques
  • AI-Powered Material Generation
Lighting Analysis for Presentation
  • Using Visual Lighting Analysis Tools
  • Generating Reports and Graphs
  • AI Optimization for Client Presentations
Rendering an Analysis
  • Rendering the Final Output with Analysis Overlays
  • Creating Final Boards and Exporting as PDF
Future of 3D with AI (Bonus)
  • How AI is Transforming 3D Design
  • Tools Integrating AI with 3ds Max
  • Ethical Use of AI in Creative Work
  • Procedural Worldbuilding and AI Co-Creation